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glsl-out-of-range

Functions to test if a point is outside ranges, namely useful for 3D/2D scenes that may have reversed bounds

v1.0.4, 31 Dec 2018MITCommonJSTypes: None3D, WebGL and game engines
$ npm install glsl-out-of-range

Key numbers

As of 25 Sept 2026
Weekly downloads
18k
-33% over 12 months
Gzip bundle size
-
No Bundlephobia data
Dependencies
0
Direct, from package.json
Last release
7 years ago
v1.0.4
GitHub stars
-
Open issues / PRs
- / -
Contributors
-
Commits, last 52 weeks
-

Downloads

Last week 2026-09-15 to 2026-09-21
010k20k30k40kSept 2025Mar 2026Sept 2026High 37.7k (27 Jan 2026)Low 9.6k (1 Sept 2026)
Weekly npm downloads, one point per week, weeks starting 23 Sept 2025 to 15 Sept 2026. The y axis starts at zero.

18,014 downloads last week, 66,710 in the last month. The 12-month change of -33% compares the average of the last 4 weeks with the first 4 weeks of the series.

Releases, last 12 months
-
Latest version
1.0.4, 31 Dec 20187 years ago
First published
-
Last push to GitHub
-
Repository archived
-
Open issues
-
Open pull requests
-
Commits, last 52 weeks
-
Dependents on npm
12

Major versions

-

Recent releases

-

Module format
CommonJSFrom package.json type, main and exports fields
TypeScript types
None
Node.js engine range
Not declared
Runtimes
-
Unpacked size (npm)
3.8 kB
Dependencies (0)
None
npm install glsl-out-of-range
  • jsDelivrhttps://cdn.jsdelivr.net/npm/glsl-out-of-range@1.0.4/
  • unpkghttps://unpkg.com/glsl-out-of-range@1.0.4/
  • esm.shhttps://esm.sh/glsl-out-of-range@1.0.4
Sources: npm registry, npm downloads API, GitHub API. Data fetched 25 Sept 2026.

Indexability: Indexed.